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Zelah
Posts : 2238
| Subject: Re: CTF Weekly Event Thu 29 Jan 2015, 11:20 am | |
| - josh. wrote:
- well sorry i shouldnt complain but some real ctf should be with guns and force. it has always been played like that on ctf servers.
otherwise its impossible to defend a flag. as i saw today the flag was always gone and people were hiding or just running away with speed+absorb. it should be something special if the flag got stolen or not but without guns its gone all the time^^ of course its your ctf and you can do what you want but i think it might be more interesting with added guns. ah and /kill should be available because you should be able to respawn if you have some bad position, low life or fastly have to go back to defend. just wanted to let some comments and my opinion.
kind regards Thanks for the feedback! I'm definitely game to try out a guns ctf. I'd just need someone to help me set that up because I'm not sure the commands for that but I'd love to try that! | |
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KingYodah Legend
Posts : 7342
| Subject: Re: CTF Weekly Event Thu 29 Jan 2015, 11:25 am | |
| We can do gun CTF next time, that shouldn't be a problem.
But /kill should be still blocked just because of the reasons you mentioned, if you are low on life, low on force and really fast need to get to defend, then I think too that it's not right just to do /kill so you spawn where you want and how you want so you take this advantage against others. That is my opinion <3 | |
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EpicJK2 Legend
Posts : 3376
| Subject: Re: CTF Weekly Event Thu 29 Jan 2015, 11:26 am | |
| Lol yeah I agree, it is too easy to hold the flag for a long time in just force CTF. I was rolling around all over the place with it today and my fingers were getting tired from it . I'd like a guns only CTF with no force if it's possible to do. | |
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Zelah
Posts : 2238
| Subject: Re: CTF Weekly Event Thu 29 Jan 2015, 11:38 am | |
| Ya im definitely game to give it a shot. If someone wants to look into that for me id appreciate it | |
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KingYodah Legend
Posts : 7342
| Subject: Re: CTF Weekly Event Thu 29 Jan 2015, 11:41 am | |
| Well, we could just start regular CTF and amterm everyone | |
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Xemnas Sith Lord
Posts : 1845
| Subject: Re: CTF Weekly Event Thu 29 Jan 2015, 11:58 am | |
| Sounds more interesting with guns.
And /kill should REALY stay off. Reasons have been mentioned^^ Would give some unfair posibilitys | |
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Hektor
Posts : 5223
| Subject: Re: CTF Weekly Event Thu 29 Jan 2015, 12:05 pm | |
| Gunz + /kill !
Like the old timez! | |
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Vader Sith Warrior
Posts : 4359
| Subject: Re: CTF Weekly Event Thu 29 Jan 2015, 12:05 pm | |
| - Mereel in Server Admin Map Commands wrote:
- Capture The Flag/Ysalamiri:
Suffix options: _guns _0regen (fast Force regen) Prefix options: cty_ (Capture the Ysalamiri)
  ctf_bespin   ctf_imperial   ctf_ns_streets   ctf_yavin   ctf_yavin_temple
- DCMoD 1.2 Documentation wrote:
- ambankill
amunbankill /ambankill [player] /amunbankill [player] BANCMDS
While affected by bankill, a player can't kill himself. | |
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KingYodah Legend
Posts : 7342
| Subject: Re: CTF Weekly Event Thu 29 Jan 2015, 12:12 pm | |
| So ctf_bespin_guns and after that ctf_bespin_0regen or what?
Also id remind that in 0regen /kill is automatically disabled so no /ambankill is needed | |
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Zelah
Posts : 2238
| Subject: Re: CTF Weekly Event Fri 30 Jan 2015, 3:44 am | |
| Alright well with this new information, Saturday will be a guns CTF! 10PM GMT, 5PM EST | |
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KingYodah Legend
Posts : 7342
| Subject: Re: CTF Weekly Event Fri 30 Jan 2015, 4:13 am | |
| Or after thinking, is it ctf_bespin_guns_0regen?
With the guns ctf, i just want to put ahead fair warning that excessive guns usage is likely to be creating very intense fps lags so please try not to be spamming guns too much during play :3 | |
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KingYodah Legend
Posts : 7342
| Subject: Re: CTF Weekly Event Sun 01 Feb 2015, 9:01 am | |
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Zelah
Posts : 2238
| Subject: Re: CTF Weekly Event Sun 01 Feb 2015, 9:46 am | |
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Zelah
Posts : 2238
| Subject: Re: CTF Weekly Event Tue 03 Feb 2015, 2:42 am | |
| Ok so I will be able to run this Wednesday night, February 4th 10PM GMT, 5PM EST, but I will need another admin to run Saturday February 7th, and Wednesday February 11th because I will not be able to make either date so if I can get at least 1 admit to commit to showing up that would be awesome! | |
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KingYodah Legend
Posts : 7342
| Subject: Re: CTF Weekly Event Tue 03 Feb 2015, 2:46 am | |
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Micr0 Jedi Knight
Posts : 694
| Subject: Re: CTF Weekly Event Tue 03 Feb 2015, 6:23 am | |
| Did this already start? I wanna wack at it :p
~Micr0z | |
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EpicJK2 Legend
Posts : 3376
| Subject: Re: CTF Weekly Event Tue 03 Feb 2015, 6:27 am | |
| Yeah its been going for a week or so mate. Come to the one on Wednesday . | |
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Micr0 Jedi Knight
Posts : 694
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KingYodah Legend
Posts : 7342
| Subject: Re: CTF Weekly Event Tue 03 Feb 2015, 8:48 pm | |
| This wednesday it will be regular ctf, around.. 4pm your timezone if i got it right (if you are gmt-6) so come ^^ | |
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Micr0 Jedi Knight
Posts : 694
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Zelah
Posts : 2238
| Subject: Re: CTF Weekly Event Wed 04 Feb 2015, 6:32 am | |
| Btw Yodah I'm not sure if that "No Worries" was you committing or not so could you clarify and if Yodah is not able to run those 2 CTF's can I get another admin to commit? | |
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KingYodah Legend
Posts : 7342
| Subject: Re: CTF Weekly Event Wed 04 Feb 2015, 7:42 am | |
| - Zelah wrote:
- Btw Yodah I'm not sure if that "No Worries" was you committing or not so could you clarify and if Yodah is not able to run those 2 CTF's can I get another admin to commit?
wat .. ??? Of course other admins can commit too, but I nowhere said I cant.. | |
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Zelah
Posts : 2238
| Subject: Re: CTF Weekly Event Wed 04 Feb 2015, 7:47 am | |
| I'm not saying if you can or can't but I wasn't sure if you were actually committing to it | |
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Micr0 Jedi Knight
Posts : 694
| Subject: Re: CTF Weekly Event Thu 05 Feb 2015, 6:40 am | |
| It's here! :O Time to get dominated yoda xD
~Micr0z | |
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Zelah
Posts : 2238
| Subject: Re: CTF Weekly Event Thu 05 Feb 2015, 6:54 am | |
| Yes only 3 hours! | |
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| Subject: Re: CTF Weekly Event | |
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