| FFF mod | |
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+10Xemnas nastY mantA -napalm- KiraOrLight solid snake Tenken sebbat Cibbicom Hektor 14 posters |
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Hektor
Posts : 5223
| Subject: FFF mod Fri 07 Jan 2011, 6:02 am | |
| I am putting this into this section because FFF members can comment it and add things which i'll forget or which i dont know. I was made by mantA based on DS-online I was on FFF server today and I saw this mod.. i saw 2 "new" gametypes (insta gib and some kick game type) idk if it has more of them but it was really cool, also emotes (but of course /am because it's not dcmod.). It has 5 admin lvl's which wouldn't be bad for SOL clan. Mod can't be lag scripted or name change lagged because it has 5 sec delay between any change (SOL has problems with these). Teleports are OK. I was talking with mantA and he'd be able to edit it for us. So I'd like to try it and see if ppl will like it too (like me ) Thanks
Last edited by Hektor on Fri 07 Jan 2011, 8:20 am; edited 1 time in total | |
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Cibbicom Sith Adept
Posts : 681
| Subject: Re: FFF mod Fri 07 Jan 2011, 6:20 am | |
| Yes FFF mod was always pretty nice =D i love insta | |
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sebbat Sith Lord
Posts : 6171
| Subject: Re: FFF mod Fri 07 Jan 2011, 6:40 am | |
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Tenken
Posts : 409
| Subject: Re: FFF mod Fri 07 Jan 2011, 6:43 am | |
| Instagib is the best!! I like the FFF mod ^^ | |
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solid snake Legend
Posts : 2345
| Subject: Re: FFF mod Fri 07 Jan 2011, 6:48 am | |
| Nice hek that's a very good idea insta rocks that name change delay is very very good | |
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KiraOrLight Sith Adept
Posts : 770
| Subject: Re: FFF mod Fri 07 Jan 2011, 8:07 am | |
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-napalm-
Posts : 226
| Subject: Re: FFF mod Fri 07 Jan 2011, 9:45 am | |
| LOLOLOLOLOLOLOLOLOLOLOLOLOLOL PLEASE STOP ME FROM LAFFING LOLOLOLO LOL MANTA JUST EDITED THE DS-ONLINE SOURCE OMGLOL EVEN MY 2-YEARS-OLD SISTER COULD DO THAT LOL ALSO YEA DS-ONLINE IS SAFE FROM HACKS (LOL SUREEEEEE) LOL TAKE IT PLZ SO ME AND BOSS CAN TAKE UR SERVER DOWN, FINALLY LOLLLLLLLLLLLLLLLLLLLL | |
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Hektor
Posts : 5223
| Subject: Re: FFF mod Fri 07 Jan 2011, 9:58 am | |
| Ok Mr. , tell waht is dcmod better than Ds-online in? | |
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mantA
Posts : 2087
| Subject: Re: FFF mod Fri 07 Jan 2011, 10:42 am | |
| Wow I wasnt expecting that you guys want the mod so badly :0 Alright then I shall introduce it. As hek said, it s from ds online which is partially awesome because it has components which are written down but some are so buggy that it seemed like that it just annoys the modusers... So I was just fixing them just for fun and also I made some extras like the teleport from dcmod. Many things need to be fixed and they ll be advanced so that shall be open for more options in the settings of the mod itself. But at the moment I amvery busy with colledge so that I couldnt proceed very much plus, it isnt so popular that it lacks of the demand of the people like you. So if you really want me to develope the mod for your clan, you shall give me support by testing it and give suggestions, comments and so on... I m really glad if you do it | |
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nastY
Posts : 193
| Subject: Re: FFF mod Fri 07 Jan 2011, 11:01 am | |
| what about getting an anti evc/script mod? | |
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mantA
Posts : 2087
| Subject: Re: FFF mod Fri 07 Jan 2011, 11:03 am | |
| So far , I am only focussing on fixing it. | |
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nastY
Posts : 193
| Subject: Re: FFF mod Fri 07 Jan 2011, 11:04 am | |
| - Hektor wrote:
- Ok Mr. , tell waht is dcmod better than Ds-online in?
kicks (always knockback or knockdown) saber attack (easy to block since u only have to kick the guy hitting u) ds-online sux for ff, like on Ca or ikbr, they both have ds online modified and it really sux bad. | |
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nastY
Posts : 193
| Subject: Re: FFF mod Fri 07 Jan 2011, 11:07 am | |
| - -napalm- wrote:
- LOLOLOLOLOLOLOLOLOLOLOLOLOLOL
PLEASE STOP ME FROM LAFFING LOLOLOLO LOL MANTA JUST EDITED THE DS-ONLINE SOURCE OMGLOL EVEN MY 2-YEARS-OLD SISTER COULD DO THAT LOL ALSO YEA DS-ONLINE IS SAFE FROM HACKS (LOL SUREEEEEE) LOL TAKE IT PLZ SO ME AND BOSS CAN TAKE UR SERVER DOWN, FINALLY LOLLLLLLLLLLLLLLLLLLLL LOL, if i was on facebook, id like that comment | |
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mantA
Posts : 2087
| Subject: Re: FFF mod Fri 07 Jan 2011, 11:08 am | |
| This one youcan do proper ff fights like other mods do. | |
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nastY
Posts : 193
| Subject: Re: FFF mod Sat 08 Jan 2011, 11:28 am | |
| we'll see, but if its what i think, its gonna be a big fail :s | |
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-napalm-
Posts : 226
| Subject: Re: FFF mod Sat 08 Jan 2011, 9:43 pm | |
| boss says he wants u to get their mod. guess why? LOLLLLLLL | |
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Hektor
Posts : 5223
| Subject: Re: FFF mod Tue 11 Jan 2011, 6:42 am | |
| I'd like to know more opinions and I'd like to know if we can try it? | |
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Xemnas Sith Lord
Posts : 1845
| Subject: Re: FFF mod Tue 11 Jan 2011, 7:18 am | |
| and whats with the emotes?? is it still able to add in cfg. things for admins like Teleports=On/off and EMotes=On/off? will there still be a teleport wich only member can use? | |
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Hektor
Posts : 5223
| Subject: Re: FFF mod Tue 11 Jan 2011, 7:21 am | |
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-napalm-
Posts : 226
| Subject: Re: FFF mod Tue 11 Jan 2011, 7:25 am | |
| member teleport is per IP and idk if manta can do it LoL | |
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Hektor
Posts : 5223
| Subject: Re: FFF mod Tue 11 Jan 2011, 8:27 am | |
| He can, he's already done it on FFF servah | |
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Tenken
Posts : 409
| Subject: Re: FFF mod Tue 11 Jan 2011, 9:07 am | |
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Xasomur
Posts : 13101
| Subject: Re: FFF mod Tue 11 Jan 2011, 10:10 am | |
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Phoenix Sith Warrior
Posts : 4357
| Subject: Re: FFF mod Wed 12 Jan 2011, 1:06 am | |
| Again Napalm showing his ignorance that he thinks he is the only person in the world capable of modding maps. | |
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Grimmjow
Posts : 1453
| Subject: Re: FFF mod Wed 12 Jan 2011, 1:11 am | |
| dsonline sucks u have to change a lot in it to get the same damages as normal modes as jamod, dcmod and clanmod. plus that dsonline mod aint as good for forcefighting as dcmod, clanmod etc. so i won't recommend u guys getting dsonline mod | |
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