| Twimod v1 | |
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+9Dark Misery sebbat Darkness mantA Ajunta Pall Ralen Hektor Battledroidlover Emerald 13 posters |
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Emerald
Posts : 13
| Subject: Twimod v1 Mon 04 Oct 2010, 8:37 pm | |
| i am <|FFF|>~Emerald{SC} i find first twimod and i post link there and all can download it if want. this link ur can download it [You must be registered and logged in to see this link.] | |
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Battledroidlover Sith Lord
Posts : 5188
| Subject: Re: Twimod v1 Mon 04 Oct 2010, 9:09 pm | |
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Hektor
Posts : 5223
| Subject: Re: Twimod v1 Mon 04 Oct 2010, 10:43 pm | |
| Well, i talked with Boy tomorrow about this ... and i think that Twimod is not for us ... it is mainly for fun and modded things (visit DARK server) ... DC mod is good for us | |
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Ralen
Posts : 645
| Subject: Re: Twimod v1 Mon 04 Oct 2010, 11:08 pm | |
| - hektor wrote:
- Well, i talked with Boy tomorrow about this ... and i think that Twimod is not for us ... it is mainly for fun and modded things (visit DARK server) ... DC mod is good for us
Hek is right I already have version 1.1.2 so its got a bit more but twi mod really isn't the mod for us its designed for dark mainly and they tend not to worry about rules and stuff so its probably not the best choice for SoL | |
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Ajunta Pall Legend
Posts : 4993
| Subject: Re: Twimod v1 Mon 04 Oct 2010, 11:20 pm | |
| indeed, dc is good for sol ! because it is mainly based on admin work ! xD | |
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mantA
Posts : 2087
| Subject: Re: Twimod v1 Wed 06 Oct 2010, 2:43 am | |
| well so what do you expect from an alternative mod to dcmod ? | |
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Emerald
Posts : 13
| Subject: Re: Twimod v1 Wed 06 Oct 2010, 8:49 pm | |
| dcmod is good but very easy hacks in admin. and i know how to can see dcmod admin passwords command is /amrcon dc_sapass, /amrcon dc_dcpass and /amrcon dc_hcpass show passowords :/ | |
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Battledroidlover Sith Lord
Posts : 5188
| Subject: Re: Twimod v1 Wed 06 Oct 2010, 9:16 pm | |
| Emerald I just tried that and it said only dc and hc can do it......lol. | |
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mantA
Posts : 2087
| Subject: Re: Twimod v1 Fri 08 Oct 2010, 4:49 am | |
| depends... if a dcadmin can have such rcon permissions (which i forgot, which one...) and so he s able to see the admin pass of the highest and the lowest admin as well. Isnt that wierd ? It isnt supposed to be viewable :S | |
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Darkness
Posts : 14
| Subject: Re: Twimod v1 Fri 08 Oct 2010, 8:59 pm | |
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Battledroidlover Sith Lord
Posts : 5188
| Subject: Re: Twimod v1 Sat 09 Oct 2010, 12:16 am | |
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mantA
Posts : 2087
| Subject: Re: Twimod v1 Sun 10 Oct 2010, 8:17 am | |
| guys, i am releasing the beta version of the mod which i am working on. I hope you like it (well it s not that what you expect but i am tryin my best in there) [You must be registered and logged in to see this link.] | |
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Battledroidlover Sith Lord
Posts : 5188
| Subject: Re: Twimod v1 Mon 11 Oct 2010, 10:35 pm | |
| We are gonna stay with DC mod thanks. | |
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mantA
Posts : 2087
| Subject: Re: Twimod v1 Thu 14 Oct 2010, 3:22 am | |
| alright, np and try it whenever you have time. | |
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sebbat Sith Lord
Posts : 6171
| Subject: Re: Twimod v1 Thu 14 Oct 2010, 3:30 am | |
| Bdl, who are you to decide what mod we are gonna use? Lol, this is a decition from council, not of you
We are fine with dcmod i think, but i would like to hear another opinions, like council member opinions.. graa? kern? xaso? nick? what do you think about it? | |
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mantA
Posts : 2087
| Subject: Re: Twimod v1 Thu 14 Oct 2010, 4:13 am | |
| well, i think you guys should try it and evaluate if it is an alternative mod for you, before you say no. Because i want to make it as an alternative for the dcmod, because it s so vulnerable that you can hax on it :/
i have written a readme file for more details. | |
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sebbat Sith Lord
Posts : 6171
| Subject: Re: Twimod v1 Thu 14 Oct 2010, 4:34 am | |
| Of course, that was what i tought first, but some people are stupid and they just want to win some posts ^^
Just wait, we are gonna evaluate it, im gonna make a topic in council section. | |
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Hektor
Posts : 5223
| Subject: Re: Twimod v1 Thu 14 Oct 2010, 6:43 am | |
| sebb .. why did you put it to council ? .. do you know what twimod is ? have you ever seen that ? | |
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sebbat Sith Lord
Posts : 6171
| Subject: Re: Twimod v1 Thu 14 Oct 2010, 6:55 am | |
| Yes, wonko worlds and dark | |
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Hektor
Posts : 5223
| Subject: Re: Twimod v1 Thu 14 Oct 2010, 6:58 am | |
| ye, and do you see the difference between dcmod and twimod ? | |
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sebbat Sith Lord
Posts : 6171
| Subject: Re: Twimod v1 Thu 14 Oct 2010, 7:24 am | |
| I dont know, i played in twimod just 2 or 3 times | |
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Battledroidlover Sith Lord
Posts : 5188
| Subject: Re: Twimod v1 Thu 14 Oct 2010, 7:16 pm | |
| I have played Twi Mod and it is really bad......and from what I have seen from other posts I dont think we want it. I mean how is it better than dc? | |
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Hektor
Posts : 5223
| Subject: Re: Twimod v1 Thu 14 Oct 2010, 10:31 pm | |
| it's good for modding ... --> Boy's DARK server ... if you're admin you can even put some objects into map (lol) .. chairs, tables, Aju's statues ... it's not good for us | |
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Ralen
Posts : 645
| Subject: Re: Twimod v1 Fri 15 Oct 2010, 6:13 am | |
| Its good just not good for us
its more stable tbh | |
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mantA
Posts : 2087
| Subject: Re: Twimod v1 Fri 15 Oct 2010, 9:27 pm | |
| i am talkin about MY mod the FFF online, not twimod. I have finally managed to make a teleport trigger for teleporting yourself into a certain location of the map when you say a certain word. Like dcmod does. I just need some time until i release a newer beta version for you to test it. | |
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