| A new default map! | |
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+4Abrum Phoenix Hektor Battledroidlover 8 posters |
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Battledroidlover Sith Lord
Posts : 5188
| Subject: A new default map! Mon 01 Feb 2010, 9:58 pm | |
| im so sick and bored of yavin tample...we need 2 have a new SP map! please suggest a new default SP map! I think that doom_detention would be an AWSOME default map for the server! | |
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Hektor
Posts : 5223
| Subject: Re: A new default map! Tue 02 Feb 2010, 2:54 am | |
| You can start with modding GL doom_detention sux bespin_platform pwns ! I'd like new map too ... | |
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Phoenix Sith Warrior
Posts : 4357
| Subject: Re: A new default map! Tue 02 Feb 2010, 3:07 am | |
| Agreed with BDL, doom_detention is an awesome map, and its huge. I think we could have alot of fun on there.
Bespin platform is ok, but it isnt a very big map. Primerally its just a excuse of a map, so that you can fight tavion in sp. | |
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Abrum
Posts : 270
| Subject: Re: A new default map! Tue 02 Feb 2010, 3:55 am | |
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sebbat Sith Lord
Posts : 6171
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Abrum
Posts : 270
| Subject: Re: A new default map! Tue 02 Feb 2010, 4:37 am | |
| I could always help a bit. Too bad I cannot play JK2 ATM though. | |
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Phoenix Sith Warrior
Posts : 4357
| Subject: Re: A new default map! Tue 02 Feb 2010, 4:47 am | |
| Guys im thinking of trying my hand at a little map making myself, but looking on the internet there appears to many different options and programs for doing such things, so which program is the best? | |
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Hektor
Posts : 5223
| Subject: Re: A new default map! Tue 02 Feb 2010, 5:14 am | |
| I think, if we want new SP map, abrum will have to help us | |
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Battledroidlover Sith Lord
Posts : 5188
| Subject: Re: A new default map! Tue 02 Feb 2010, 5:31 am | |
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Abrum
Posts : 270
| Subject: Re: A new default map! Tue 02 Feb 2010, 6:39 am | |
| Well, half of me is in this side and the other in Outcast's. If you guys really, really want it, I can send you Bespin Streets (latest edition). But there must be something small in return, prove your good intentions by using my idea, it will make a lot of people happy. Just open one of your polls, it'll get votes, as long as it fits your political system. I would be happy to make a little interactive flash for you guys, to go with it. Plus I'll help anyone who wants to know more about how the idea would work.
MSN: Abrum.Sarsfield@Hotmail.com X-Fire: AbrumSarsfield (Yes I'm Using It Again For Now) (I Would Prefer IM'ing, It's A Lot Easier To Get Things Said And Done Then)
Cheers, Abrum | |
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Grimlore
Posts : 1892
| Subject: Re: A new default map! Tue 02 Feb 2010, 1:51 pm | |
| you can vote in my poll abrum then you can send us Bespin Streets Actually we do need a better sp map and i wanted to make a sp map from jka so any of you jka haters just don't spam about it sucking and stuff cuz jka has ALOT more maps,skins,mods,etc. and you're sayin it sucks...man you jka haters are so f***ed up | |
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NickdeClaw Legend
Posts : 3119
| Subject: Re: A new default map! Tue 02 Feb 2010, 2:04 pm | |
| - Abrum wrote:
- But there must be something small in return, prove your good intentions by using my idea, it will make a lot of people happy. Just open one of your polls, it'll get votes, as long as it fits your political system.
The thing is that we've already created a system of governance that uses your theme of multiple divisions coming together. The Council is composed of a set number of people from Server Admins, Forum Admins/Moderators, and Normal Members who have no administrative position. If we fully adopt your suggestion, it seems like it would mean scrapping the system we've already built for a new system that fulfills a very similar role. In the end, we will always choose the system that we believe is best for us, it would be against our morals to only do something for the gift that you would give us. Unless I am reading your suggestion wrong, and it was meant to be a social division rather than an administrative one. | |
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Grimlore
Posts : 1892
| Subject: Re: A new default map! Tue 02 Feb 2010, 2:05 pm | |
| i'm not sure if i get it nick but i guess it means it's too damn useless to get rid of a system for one that's already useful | |
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NickdeClaw Legend
Posts : 3119
| Subject: Re: A new default map! Tue 02 Feb 2010, 2:17 pm | |
| What I'm saying is that this political system we're creating is ours, because it's what we want and think will best serve our clan. While Abrum's offer of a map is a kind gesture, I don't think we should consider it when picking a political system. The only thing that matters when refining our political system is whether or not it best serves the members of our clan. - Abrum wrote:
- ... prove your good intentions by using my idea ...
It is our good intentions that have led us to our current system. I'm sure the Council will examine your suggestion, but your offer of the map is unnecessary (although appreciated). | |
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Grimlore
Posts : 1892
| Subject: Re: A new default map! Tue 02 Feb 2010, 2:47 pm | |
| damn it sucks that you say it's not helpful yet it's good u_u | |
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Abrum
Posts : 270
| Subject: Re: A new default map! Tue 02 Feb 2010, 5:03 pm | |
| This is just something for fun, . There would be no leaders of houses/teams/sub-clans or w/e. Just a organized group of social/talent cliques, one for any type of person. | |
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Kernow Pilgrim Legend
Posts : 10648
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