| The future of JK2? | |
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+11Angelis サヤイザナミ LiQuid Shotty Samfp Lelouch raynE Reaver Xasomur KingYodah EpicJK2 15 posters |
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EpicJK2 Legend
Posts : 3376
| Subject: The future of JK2? Thu 28 Aug 2014, 10:34 am | |
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KingYodah Legend
Posts : 7342
| Subject: Re: The future of JK2? Thu 28 Aug 2014, 10:38 am | |
| That would be ffaing in jk2 lol | |
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Xasomur
Posts : 13101
| Subject: Re: The future of JK2? Thu 28 Aug 2014, 11:01 am | |
| omg, that looks so utterly awesome! WANT! In a gaming museum I was playing such a virtual reality thingy from like 25 years ago. and it was so crappy. and the helmet was so heavy you couldn't move. But that! is like 805173013 classes better! | |
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EpicJK2 Legend
Posts : 3376
| Subject: Re: The future of JK2? Thu 28 Aug 2014, 11:06 am | |
| Lol I know, me and my bro used to imagine how cool VR gaming would be when we were kids. It's crazy it's soon to be a reality. I'm not sure this would really be the future of a Star Wars dueling game, I don't think I'm fit enough to be doing back flip reds in my living room! But the future of VR gaming is fast approaching and it's awesome. | |
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Reaver
Posts : 310
| Subject: Re: The future of JK2? Thu 28 Aug 2014, 11:43 am | |
| I'd probably get killed fast by confusion. "Why does this effect this!? Aargh!" | |
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raynE
Posts : 158
| Subject: Re: The future of JK2? Thu 28 Aug 2014, 12:29 pm | |
| I can't wait to see his stpk. ^^ | |
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KingYodah Legend
Posts : 7342
| Subject: Re: The future of JK2? Thu 28 Aug 2014, 12:31 pm | |
| I cant wait to see that guy ffaing in cave ^^ | |
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Lelouch
Posts : 585
| Subject: Re: The future of JK2? Thu 28 Aug 2014, 1:47 pm | |
| where's the strafing demo | |
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Samfp
Posts : 249
| Subject: Re: The future of JK2? Thu 28 Aug 2014, 2:32 pm | |
| This is being made for me, only I could make use of it, so much potential.. | |
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Shotty Sith Adept
Posts : 844
| Subject: Re: The future of JK2? Thu 28 Aug 2014, 2:39 pm | |
| It would be fun, but the price for all the gear would be too much.
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LiQuid
Posts : 39
| Subject: Re: The future of JK2? Thu 28 Aug 2014, 9:47 pm | |
| So cool, in 10 years they will release Jk4 with this technology ! | |
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サヤイザナミ Sith Apprentice
Posts : 45
| Subject: Re: The future of JK2? Fri 29 Aug 2014, 7:04 am | |
| WAIT, Where's the ability to jump around?! I jump away from the attacks D: | |
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EpicJK2 Legend
Posts : 3376
| Subject: Re: The future of JK2? Fri 29 Aug 2014, 7:06 am | |
| I'm hoping the future of VR Star Wars games will have a real lightsaber handle\controller with jump\force buttons and then the motion sensor VR stuff like in that video! | |
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サヤイザナミ Sith Apprentice
Posts : 45
| Subject: Re: The future of JK2? Fri 29 Aug 2014, 7:09 am | |
| That game system looks like the oculus rift. | |
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EpicJK2 Legend
Posts : 3376
| Subject: Re: The future of JK2? Fri 29 Aug 2014, 7:25 am | |
| Oh man, I hope it isn't since Facebook bought Oculus Rift. You'll end up being forced to sign into Facebook before you can play JK and be prompted to post on your wall every kill. | |
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サヤイザナミ Sith Apprentice
Posts : 45
| Subject: Re: The future of JK2? Fri 29 Aug 2014, 7:27 am | |
| You can choose to make it to only show to yourself. ^^ | |
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EpicJK2 Legend
Posts : 3376
| Subject: Re: The future of JK2? Fri 29 Aug 2014, 7:39 am | |
| Meh I can imagine if a JK game got made for OR by Facebook or a developer making a game for them it would be full of micro transactions. Like you'd have one FF fight then have to wait 5 minutes for your force to refill or pay gems to refill it instantly. Or red and yellow stances would be available and blue would unlock after you got 10,000 points (cus blue is best stance ) and you only get 5 points for a win or you can pay gems to unlock it straight away. /rant I hope Disney at some point realises there's still a big market for Star Wars games and does them properly. | |
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Angelis
Posts : 1119
| Subject: Re: The future of JK2? Fri 29 Aug 2014, 7:57 am | |
| Does anyone else but me see how unpracticle that is for a living room environment? | |
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EpicJK2 Legend
Posts : 3376
| Subject: Re: The future of JK2? Fri 29 Aug 2014, 7:59 am | |
| - Angelis wrote:
- Does anyone else but me see how unpracticle that is for a living room environment?
Yeah but... but... VR lightsaber fighting man! | |
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KingYodah Legend
Posts : 7342
| Subject: Re: The future of JK2? Fri 29 Aug 2014, 8:04 am | |
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The Grim Death Sith Adept
Posts : 47
| Subject: Re: The future of JK2? Fri 29 Aug 2014, 3:09 pm | |
| JEZUS I NEED AN OCCULUS RIFT NOW I NEVER IMAGINED THAT COULD HAPPEN WITH JK2 OAVUHNVUSOACDICHNFKDHNSAVK | |
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Reaver
Posts : 310
| Subject: Re: The future of JK2? Fri 29 Aug 2014, 3:49 pm | |
| - EpicJK2 wrote:
- Meh I can imagine if a JK game got made for OR by Facebook or a developer making a game for them it would be full of micro transactions. Like you'd have one FF fight then have to wait 5 minutes for your force to refill or pay gems to refill it instantly. Or red and yellow stances would be available and blue would unlock after you got 10,000 points (cus blue is best stance ) and you only get 5 points for a win or you can pay gems to unlock it straight away. /rant
I hope Disney at some point realises there's still a big market for Star Wars games and does them properly. You just predicted mentioned facebook game, every small time internet game, every iTouch app game, every Kindle game, every iSomething game their is. All in one paragraph. | |
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EpicJK2 Legend
Posts : 3376
| Subject: Re: The future of JK2? Fri 29 Aug 2014, 11:09 pm | |
| Don't forget some of the bigger AAA titles like any EA game recently and GTA 5. | |
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Vader Sith Warrior
Posts : 4359
| Subject: Re: The future of JK2? Sat 30 Aug 2014, 1:36 am | |
| Couldn't find the video, or a gif of where a guy is holding a lightsaber and tries to turn it on, nothing happens, looks into the saber and the saber goes through his head. But the fact remains the same. | |
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EpicJK2 Legend
Posts : 3376
| Subject: Re: The future of JK2? Sat 30 Aug 2014, 1:41 am | |
| Lol reminds me of this picture | |
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