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KaMod 1.04 Edition
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Author: Kameleon
Email:
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Release #1
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- Added an improved "Enhanced Duel Invisibility" system, for servers that supports it, making duels far more enjoyable.
- Custom hilts now work on all servers, while still supporting players who still use DS-Online.
- Removed cheat protection on the cg_thirdPersonRange and cg_thirdPersonVertOffset cVars.
- Fixed santa hats and jetpack models showing on the person you are spectating while in first person, while still making them show on players you are not specating.
- Added new Jetpack code and effects, based on Eternal's jetpack.
- As a Terminator you will now have a jetpack on your back.
- Fixed the "Floating Santa Hats" bug.
- Implemented Tr!force's "Mini Keyboard Display".
- Removed some shaders on the Optic Radar, and made it use a new beautiful texture by Boothand!
- Added the kamodinfo client command.
- If the bacta cVar is enabled, then you will now also see a small bacta icon on your HUD. Especially useful if you play as e.g. Reelo, as the bacta model on the hip would be lost in all of his ... Fluffyness.
- Fixed a positioning issue with the santa hat and bacta models.
- Added Fly3r's HQ chat icon.
- Implemented Nerevar's "Bacta on hip", and "Santa hat" feature from HaX.
- Added a UI that allows you to enable/disable/increase/decrease the new mod cVar's, as well as FOV.
- Added a UI for the RGB saber colours.
- Added the custom hilt selector to the Player menu.
- You can now see more skins in the skin selector.
- Added a function based on Nerevar's "Draw client names" method from CamMod. My changes makes it work with the invisible duel system, so that if you are in a private match it will only draw the name of your opponent. It also doesn't trace people who are using mindtrick, or e.g. two other players who are in a duel, due to the way the duel invisibility works.
- Added a version of Nerevar's in-game serverlist, which I altered to fit in 1.04
- Implemented Tchouky's custom hilt system.
- Removed the FOV restriction for third person, which capped it at 97. You can now increase it up to 160.
- Implemented Daggolin's RGB Saber system.
- Implemented Daggolin's "Units per Second" speedometer.
- Implemented Daggolin's duel invisibility system, with a small addition of my own.
- Made it possible to disable the duel background music. Especially helpful to avoid the music from looping on each respawn if you are using the private FFA mode.
- Made it possible to disable duel glow.
- Implemented Daggolin's client list command.
- Added an in-game clock.
- Added effects, icons, and shaders for the terminator powers, which are mostly based on Azymn's Force Mod II code, though the new icons were made by Fly3r.