Axel Sith Lord
Posts : 1304
| Subject: Im bored, teach me something. Sun 05 Sep 2010, 7:37 am | |
| Hi all, at the moment im abit bored of jk2 because i only play it because of SoL, so as im rubbish at tourney and can't rank up i want to do something useful for the clan. Like map making or modding, anyone can teach me how? | |
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Kernow Pilgrim Legend
Posts : 10648
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Hektor
Posts : 5223
| Subject: Re: Im bored, teach me something. Sun 05 Sep 2010, 10:33 am | |
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Axel Sith Lord
Posts : 1304
| Subject: Re: Im bored, teach me something. Sun 05 Sep 2010, 6:03 pm | |
| win rar fails
i get error message saying :cannot create assets0.rar,access is denied.
:/ | |
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BlueNinja Jedi Knight
Posts : 2697
| Subject: Re: Im bored, teach me something. Mon 06 Sep 2010, 1:21 pm | |
| THAT, is why mac pwns | |
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Xemnas Sith Lord
Posts : 1845
| Subject: Re: Im bored, teach me something. Tue 28 Sep 2010, 12:56 am | |
| Mophs tutorial sux i dont understand the language there ^_^ | |
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Ajunta Pall Legend
Posts : 4993
| Subject: Re: Im bored, teach me something. Tue 28 Sep 2010, 5:16 am | |
| haha, me i did so you should But, if you if you don't understand, here is a quick tuto for a default model ( no teams ) : 1) Go in base, open assets0.pk3 with winrar/winzip/pakscape, then extract the models/players/***** folder of the skin you want to edit. 2) Go in base/assets0/models/players/******/ and rename ***** to the name of the skin you want to have. For the example we use mickey with chiss 3) Go in base/assets0/models/players/mickey/ and open the file model_default.skin with notepad. You should have this : - Spoiler:
hips,models/players/chiss/boots_hips.tga hips_cap_l_leg_off,models/players/stormtrooper/caps.tga hips_cap_r_leg_off,models/players/stormtrooper/caps.tga hips_cap_torso_off,models/players/stormtrooper/caps.tga hips_legs,models/players/chiss/chiss_legs.tga l_leg,models/players/chiss/boots_hips.tga l_leg_cap_hips_off,models/players/stormtrooper/caps.tga r_leg,models/players/chiss/boots_hips.tga r_leg_cap_hips_off,models/players/stormtrooper/caps.tga torso,models/players/chiss/chiss_torso.tga l_arm,models/players/chiss/chiss_torso.tga l_hand,models/players/chiss/basic_hand.tga l_hand_wrist,models/players/chiss/chiss_torso.tga l_hand_cap_l_arm_off,models/players/stormtrooper/caps.tga l_arm_cap_l_hand_off,models/players/stormtrooper/caps.tga l_arm_cap_torso_off,models/players/stormtrooper/caps.tga r_arm,models/players/chiss/chiss_torso.tga r_hand,models/players/chiss/basic_hand.tga r_hand_wrist,models/players/chiss/chiss_torso.tga r_hand_cap_r_arm_off,models/players/stormtrooper/caps.tga r_arm_cap_r_hand_off,models/players/stormtrooper/caps.tga r_arm_cap_torso_off,models/players/stormtrooper/caps.tga torso_cap_hips_off,models/players/stormtrooper/caps.tga torso_cap_l_arm_off,models/players/stormtrooper/caps.tga torso_cap_r_arm_off,models/players/stormtrooper/caps.tga torso_l_shoulder,models/players/chiss/chiss_torso.tga torso_r_shoulder,models/players/chiss/chiss_torso.tga torso_collar,models/players/chiss/collar.tga torso_cap_head_off,models/players/stormtrooper/caps.tga head,models/players/chiss/base_test_head.tga head_face,models/players/chiss/base_test.tga head_cap_torso_off,models/players/stormtrooper/caps.tga head_eyes_mouth,models/players/chiss/mouth_eyes.tga
On this file, the line commands tell the game what file ( its location ) is associated with what part of the model. So you want it to lead it to your folder, so you have to replace each chiss by mickey, the name of the folder : hips,models/players/ chiss/boots_hips.tga -> hips,models/players/ mickey/boots_hips.tga and you do that for each line ( DONT TOUCH AT THE STORMTOOPER/CAPS.TGA LINES !!!! )When that is done you save your file. then go back in mickey folder, and delete all files with _red or _blue ( to save room, and get the folder more clear ). 4) Now you edit your pics, with gimp or photoshop, what you have ( not paint ^^ ). 5) once that is done, you create a new archive file ( use pakscape, it's better : open pakscape, select new at top left ), select pk3 type at bottom scroll list. Go in base/assets0, and here select the folder models, copy it, and paste it in pakscape window. Then save in pakscape, with name mickey.pk3 ( DON'T FORGET THE .PK3 !!!! ), in your base folder. 6) Now go in game, and do in console : model mickey/default and you got your skin | |
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