| moded yavin?!?!? | |
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+6BlueNinja -napalm- Hektor sebbat Ajunta Pall solid snake 10 posters |
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solid snake Legend
Posts : 2345
| Subject: moded yavin?!?!? Wed 24 Mar 2010, 5:33 am | |
| hey just asking naPalm would mod yavin? what u guys think would it be cool cos i think it would and cos that map is best for my fps so i thinked cos of that 2 but what u guys think and what u think nap??? | |
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Ajunta Pall Legend
Posts : 4993
| Subject: Re: moded yavin?!?!? Wed 24 Mar 2010, 6:17 am | |
| NOOOOOOOOOOOOOOOOOOOOOOOOOOO. It's already a horrible map, no need to make it modded D: | |
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sebbat Sith Lord
Posts : 6171
| Subject: Re: moded yavin?!?!? Wed 24 Mar 2010, 6:37 am | |
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Hektor
Posts : 5223
| Subject: Re: moded yavin?!?!? Wed 24 Mar 2010, 7:14 am | |
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-napalm-
Posts : 226
| Subject: Re: moded yavin?!?!? Wed 24 Mar 2010, 7:21 am | |
| uhm well specify which yavin (because there are ffa_yavin, ctf_yavin and yavin_temple) then i'll think about it ;D | |
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Hektor
Posts : 5223
| Subject: Re: moded yavin?!?!? Wed 24 Mar 2010, 7:23 am | |
| nap, couldnt you mod any SP map ? :O | |
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-napalm-
Posts : 226
| Subject: Re: moded yavin?!?!? Wed 24 Mar 2010, 7:29 am | |
| of course i can re-mod every map but it will be a little longer than modding a MP one | |
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Hektor
Posts : 5223
| Subject: Re: moded yavin?!?!? Wed 24 Mar 2010, 7:36 am | |
| what about bespin platform ? :O | |
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-napalm-
Posts : 226
| Subject: Re: moded yavin?!?!? Wed 24 Mar 2010, 7:51 am | |
| sure we can talk about this on msn | |
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Hektor
Posts : 5223
| Subject: Re: moded yavin?!?!? Wed 24 Mar 2010, 7:54 am | |
| Oh, I'd like to see arguments from others, i dont want to hear from Xaso ,,Too small'' ... | |
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Ajunta Pall Legend
Posts : 4993
| Subject: Re: moded yavin?!?!? Wed 24 Mar 2010, 7:57 am | |
| . Small map isn't a problem, it has to be good to fight, and the smallest is the best. | |
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-napalm-
Posts : 226
| Subject: Re: moded yavin?!?!? Wed 24 Mar 2010, 7:57 am | |
| don't care him he's always bad with me =[ | |
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Hektor
Posts : 5223
| Subject: Re: moded yavin?!?!? Wed 24 Mar 2010, 8:01 am | |
| okok nap did maps weeks, then come xaso's argument ,,hmmm, too small, i cant control lamers''. | |
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BlueNinja Jedi Knight
Posts : 2697
| Subject: Re: moded yavin?!?!? Wed 24 Mar 2010, 9:41 am | |
| GIVE NAPPY TIME TO RECOVER FROM HIS MODDING! But you should mod some other map, and make sure it's not an fps killer if you can. | |
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Xasomur
Posts : 13101
| Subject: Re: moded yavin?!?!? Wed 24 Mar 2010, 10:05 am | |
| lol you can always make small maps, but know: if there is laming so much, because all the often laming pros come on to lame there, i will change it | |
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Hektor
Posts : 5223
| Subject: Re: moded yavin?!?!? Wed 24 Mar 2010, 10:32 am | |
| ok naP started to work on bespin_platform (i hope ^^) | |
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Gavin
Posts : 299
| Subject: Re: moded yavin?!?!? Thu 25 Mar 2010, 3:22 am | |
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-napalm-
Posts : 226
| Subject: Re: moded yavin?!?!? Thu 25 Mar 2010, 3:59 am | |
| to ninja well i don't haver this type of problems because i've got i7 (250 fps, max 350) so get a new pc to xaso err i think we don't need to care that much about laming... and if you mean teleport laming just add a slap that takes 50 hp per teleport, like AoS did, so there won't be tele-running | |
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BlueNinja Jedi Knight
Posts : 2697
| Subject: Re: moded yavin?!?!? Thu 25 Mar 2010, 11:21 am | |
| Yeah but on the AoS server, people stand right by teles so they can kill anyone who comes through. | |
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Hektor
Posts : 5223
| Subject: Re: moded yavin?!?!? Fri 26 Mar 2010, 2:51 am | |
| I'd like to disable teleports in bespin ... | |
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Xasomur
Posts : 13101
| Subject: Re: moded yavin?!?!? Fri 26 Mar 2010, 5:32 am | |
| yes, with the modded bespin they are kind of useless anyway... and as it is da ffa map, it makes ppl only run... furthermore its small enough to walk too small xD | |
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Hektor
Posts : 5223
| Subject: Re: moded yavin?!?!? Fri 26 Mar 2010, 6:28 am | |
| Lol, i hate that fraze ''too small''
Ok i will disable teles. | |
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Gavin
Posts : 299
| Subject: Re: moded yavin?!?!? Fri 26 Mar 2010, 6:29 am | |
| ihate teles.. all of them on any map! | |
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Hektor
Posts : 5223
| Subject: Re: moded yavin?!?!? Fri 26 Mar 2010, 6:30 am | |
| Teles are good in zoned and yavin | |
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Battledroidlover Sith Lord
Posts : 5188
| Subject: Re: moded yavin?!?!? Fri 26 Mar 2010, 7:14 am | |
| naP PLEAAAASSEEE MOD doom_detention CUS ITS MY FAVORITE SP MAP PLZ PLZ PLZ PLZ PLZ PLZ PLZ PLZ PLZZZZZ!!!! | |
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